ModWorldSubsystem asset creation
To create the ModWorldSubsystem asset, follow these steps:
Right-click on an empty space in your mod's folder and select Blueprint Class.
Find the ModWorldSubsystem class and click Select.
- Name it as you wish and save.
ModWorldSubsystem usage
Open the ModWorldSubsystem asset and create your custom logic in Event Graph. Right-click on an empty space in the Event Graph and enter modworldsubsystem in the search line. This way, you can see a list of events and methods specific to ModWorldSystem.
Please be aware that ModWorldSubsystems are created for all levels (including the Main Menu).